Developed by: 'Engine House VFX' for 'Climax Studios"
My role: Digitally illustrate the in-game cutscenes for 'Assassin's Creed Chronicles: India'. I was required to design and illustrate each frame so that it remained in keeping with the distinctive art style for the game, choosing a colour palette to convey tone and compositions that tell the story.
What they say:
"We use Andrew regularly for character designs and storyboards and we can always depend on him exceeding our expectations in an amazingly short space of time.
Given the vaguest briefs he will understand exactly what we're asking him to do and his designs and ability to use images as storytelling tools enable us to really streamline the production process from there, saving us time and money in the long run." - Mike Richter, Director at Engine House

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